Category Archives: prose

On “The Little Match Girl 4: Crown of Pearls”

It occurs to me that my thoughts in that post about “The Van der Nagel Papyrus” derive not only from that essay I wrote about puzzles and gymnastics but from something else I wrote in 2023—a postmortem for The Little Match Girl 4: Crown of Pearls. If you haven’t played that game, HOO BOY, YOU ARE IN FOR A TREAT. Go play it. Don’t worry about this post.

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The Van der Nagel Papyrus

I recently participated in a one-on-one interactive fiction competition in which I served as Iron Chef Inform 7. The prompt was “a scroll that alters the world around it,” and I wrote a game called “The Van der Nagel Papyrus” which, if you haven’t played it, you will find much more interesting than this dumb post.

You should definitely play the game before reading this, and you should probably also read this post about puzzles and this post about Metroid beforehand for the sake of rhetorical cohesion.

“rhetorical cohesion,” gimme a break

On Puzzles in Interactive Fiction

I recently participated in a one-on-one interactive fiction competition in which I served as Iron Chef Inform 7. I wrote a game called “The Van der Nagel Papyrus” which, if you haven’t played it, you will find much more interesting than this dumb post.

I wrote something to wrap up my thoughts on “The Van der Nagel Papyrus,” and I was about to post it here, but it occurred to me that some of those thoughts proceeded from something else I wrote about five years ago. So, let us turn back the clock…

to 2021

Even More Words About Ravenloft

(I’ve spent so long thinking about this that the ideas have twisted around on each other, and it’s hard to distinguish my premises from my conclusions. Where can I start? What exactly am I trying to prove? I guess I’ll try to put things down in the manner I find most satisfying. This will turn out to be the most long-winded manner possible, because my favorite thing in the world is the sound of my own voice.)

To review,

A few years ago I wrote some “diachronic analyses” comparing four Dungeons & Dragons books: Ravenloft, the original 1983 vampire-slaying adventure; House of Strahd, its 1993 AD&D update; Expedition to Castle Ravenloft (2006), an expanded version of the same adventure for Third Edition; and Curse of Strahd (2016), a differently expanded version for Fifth Edition. In each book, the part before you enter Castle Ravenloft, the many rooms of Castle Ravenloft, and in particular the contents of the castle catacombs have the same general form, and in some places remain identical over the decades—but that just makes the details that change all the more fascinating.

To finish saying what I was saying, I needed to say something about Boris Karloff’s character in The Mummy (1932). But I never got around to writing that part.

First I had to write this post about Harley Quinn. The post is too long, and I can express its sentiment in one sentence: A lot of people find it convenient to believe that a symbol (like a comic book character, or a word) means or at least can mean exactly one thing, but they are wrong, because the process of using symbols always makes them mean many things. I might find it useful to refer to this misapprehension of singular, consistent meaning as “monosemism,” and the fact of multiple, shifting meanings as “polysemism,” but if I don’t get around to actually using those words in this post, I should go back and delete this sentence.

So far, so pretentious. Can we say something new about Ravenloft yet?

maybe

On Harley Quinn

In 2021 I realized that my diachronic analyses of Ravenloft would only be complete when they incorporated Boris Karloff’s character in The Mummy (1932). Having recently watched this and several other pertinent films, I am approaching the point where I am ready to state my case. But before I get there, I have to talk about Harley Quinn.

maybe “have to” is putting it strongly…

Poem Upon an Old Tomb-Stone

I suppose I am a member of a certain genus, a certain sad fraternity scattered across the world, who are never quite comfortable, wherever we are. We can manage to feel like outsiders even in the company of old frends; we consider the notion of making new friends a fanciful prospect, better undertaken by those who possess the youthful optimism or naïveté that suits such foolish ventures. How did we manage to acquire any friends in the first place? It happened somewhere in the distant past…

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