NOTE: Shark Week 2014 is over; long live Shark Week. See you next year!
For Shark Week 2014, I want to paint sharks to benefit Nothing But Nets. I’ve got a fundraising page here.
NOTE: Shark Week 2014 is over; long live Shark Week. See you next year!
For Shark Week 2014, I want to paint sharks to benefit Nothing But Nets. I’ve got a fundraising page here.
NOTE: I played a little further in EarthBound and I realized that this post only makes like 45% sense. Maybe I should revise it? Hmm.
I’ve been replaying EarthBound on the Wii U Virtual Console and thinking a lot about the decisions involved in constructing its narrative. A particular choice caught my attention, and I am going to analyze it here, but since it involves spoilers from the tail end of the game, and because I have a feeling you might not care about EarthBound at all, I will place my analysis on the other side of a break thingy.
Recently I have been able to edit and upload three(!) episodes of the text adventure podcast that I do with Jenni Polodna. Our last recording session was with Jeremy Freese; we played his game Violet and my game The Statue Got Me High and it was all very pleasant. You will enjoy listening to all of it!
Did you know that you can subscribe to said podcast on iTunes? Just search the iTunes store for “Clash of the Type-Ins” and it’ll pop up there, probably.
I painted this young lady for Mr. Derek Sotak of nachonomics.com and the Kickstarter for his Field Guide to Nachos. That Kickstarter is over. I know, right? I should have said something about it earlier. But pretty soon, I’m sure, you’ll be able to buy that book at that website, and read all about why nachos exist—and which nachos pose the greatest threats to your health and sanity.
Emily Boegheim and I have put together a post-competition release of our game Robin & Orchid, and you can play the new version here. Any bugs, typos, inconsistencies, or omissions in this version are definitely intentional.
INTERIOR – ALASKA NATIVE HERITAGE CENTER
A replica Unangax longhouse: a single, semi-subterranean, dimly lit room. A GUIDE of about sixteen is showing RYAN around, explaining various artifacts of her traditional culture.
GUIDE
The flap over the hole in the ceiling is made from seal intestine. It lets in the light but keeps out the cold air.
RYAN
All right.
In which we finish playing Taco Fiction. boop!
There’s a new episode of that text adventure podcast up now. In it, Jenni and Emily begin playing my game Taco Fiction, which you can play online here if you so choose.
The episode where Jenni and Emily finish playing Taco Fiction should follow shortly. I hope.
A Twitter Novel. By Ryan Veeder. Copyright Ryan Veeder MMXIV.
☽☽☽
Piol of Gich wiped the blood from her pearly sword and sighed.
“I still have so many enemies left,” she wept, “no matter how many I kill.”
Piv, the first moon of Gich, floated overhead. It was yellow-green.
Piol uttered an ancient Gichian curse over the corpses of the Fik-folk she had defeated. Then she looked in their wallets.
“Hmm,” she said.
According to their orbiter tickets, these Fik-folk were en route to Hed, the second moon of Gich.
“You won’t be needing these,” said Piol.
“I’ll use these to fly myself to Hed, where I can kill even more of those Fik-folk,” she said aloud.
“You won’t,” said a voice behind her.
Piol turned around to see Detective Ff.
“I have a warrant for your arrest,” Ff intoned. “You are wanted for 1,213 homicides.”
Piol spat.
“I am authorized to use deadly force should you resist,” warned Ff.
“You can certainly try your best…” Piol smirked, drawing her sword.
Detective Ff, recognizing the weapon, deployed its multimissiles. Piol exploded, her pearly sword shattered to microscopic bits.
“I’m only a police robot,” Ff thought to itself, “so I can never know love. But if I could, what I would love most is blowing up murderers.”
On the horizon, a violet ghost slowly ascended—Fewkalek, the third moon of Gich. Detective Ff collapsed into space and disappeared.
THE END
☾☾☾