Robin & Orchid — 40 of 88

Ryan Veeder & Emily Boegheim

Release 4

Section - Action variables

The photographing it with action has a thing called the prototype.

The photographing it with action has a thing called the new photo.

The photographing it with action has a thing called the original subject.

First setting action variables for photographing:

if the noun is a thing:

now the original subject is the noun.

[Ahahaha I made the stupidest mistake when I was writing this rule. It made a bug that stopped you from going places in the dark!]

Setting action variables for photographing when in darkness or the location is dimly lit (this is the photography in darkness results in photography of darkness rule):

if the noun is not the flickering lights and the noun is not the ghostly figure and the noun is not enclosed by the ghostly figure and the noun is not Orchid and the noun is not the glowing tissue paper and the noun is not lit and the location does not enclose the lit black sphere:

now the noun is darkness.

Setting action variables for photographing when in Hazy Place (this is the can't photograph the real ghost rule):

now the noun is the blur of light;

now the prototype is the standard overexposed photo;

rule succeeds.

Setting action variables for photographing (this is the which prototype photo to use rule):

if the noun is a person:

now the prototype is the standard person photo;

[ otherwise if the noun is a supporter and something is on the noun:

now the prototype is the standard container photo;

otherwise if the noun is a container and the player can see a random thing which is in the noun:

now the prototype is the standard container photo;]

otherwise:

now the prototype is the standard photo.